How to Learn Skills Faster | Huberman Lab Essentials – YouTube Dictation Transcript & Vocabulary
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نص تفاعلي وإضاءات
1.welcome to hubman Labb Essentials where we revisit past episodes for the most potent and actionable tools for mental health physical health and performance I'm Andrew huberman and I'm a professor of neurobiology and Opthalmology at Stanford school of medicine this podcast is separate from my teaching and research roles at Stanford it is however part of my desire and effort to bring zero cost to Consumer information about science and science related tools to the general public today we're going to talk about and focus on skill learning we are going to focus on how to learn skills more quickly in particular motor skills so if you're interested in how to perform better whether or not it's dance or yoga or even something that's just very repetitive like running or swimming this podcast episode is for you we're going to go deep into the science of skill learning and we are going to talk about very specific protocols that the science points to and has verified allow you to learn more quickly to embed that learning so that you remember it and to be able to build up skills more quickly than you would otherwise let's talk about the acquisition of new skills these could be skills such as a golf swing or a tennis swing or you're shooting free throws or you're learning to dance or you're learning an instrument I'm mainly going to focus on athletic performance there are basically two types of skills open loop and closed loop open loop skills are skills where you perform some sort of motor action and then you wait and you get immediate feedback as to whether or not it was done correctly or not a good example would be throwing darts at a dart board so if you throw the dart you get feedback about whether or not you hit the bullseye that's open loop closed loop would be something that's more so let's say you're a runner and you're starting to do some speed work and some Sprints and you're running and you can kind of feel whether or not you're running correctly or maybe you even have a coach and they're your stride that's closed loop because as you go you can adjust your behavior and you can adjust the distance of your steps or you can uh adjust your speed or you can adjust your posture you're getting feedback on a momentto moment basis there are essentially three components of any skill that involves motor movement and those are sensory perception actually perceiving what you are doing and what's happening around you then there are the actual movements and then there's something called proprioception and proprioception is often discussed as kind of a sixth sense of knowing where your limbs are in relation to your body now skill learning has a lot of other too but those are the main ones that we're going to focus on so anytime we learn something we have to decide is it open loop or closed loop the second question should be what should I focus my attention on auditory attention visual attention or propri reception should I focus on where my limbs are relative to my body or should I focus on the outcome okay this is a critical distinction you can decide to learn how to do a golf swing or dance tango and decide that you are going to focus on the movements of your partner or the positions of your feet or maybe you're going to sense the position and posture of your body which is more propri receptive okay so you have to allocate your attention and I'm going to tell you how to allocate your attention best in order to learn faster so these are the sorts of decisions that you have to make so we can really simplify things now I've given you a lot of information but we can simplify it basically open loop or closed loop that's one question and what am I going to focus on and then your neurology will take care of the rest so now I want to talk about expectations somewhere in Hollywood presumably it got embedded in somebody's mind that instant skill acquisition was possible that you could take a particular pill and you would suddenly have a skill and I love movies but it simply doesn't exist then the self-help literature created another rule called the 10,000 hours Rule and frankly that doesn't really match the literature at least the scientific literature either I like it because it implies that learning takes time but the 10,000 hours rule overlooks something crucial which is that it's not about hours it's about repetitions now of course there's a between time and repetitions but there are some beautiful experiments that point to the fact that by simp Le adjustment of what you are focused on as you attempt to learn a new skill you can adjust the number of repetitions that you do you adjust your motivation for Learning and you can vastly accelerate learning some of you may recognize this by its internet name which is not a scientific term which is the Super Mario effect the Super Mario effect relates to the game Super Mario Brothers but you'll see why at the end but basically what they did was they had 50,000 subjects which is a enormous number of subjects learn a program essentially taking words from a computer program or the commands for a computer program that were kind of clustered in a column on the right and those commands are essentially they essentially translate to things like you know go forward and then if it's a right-hand turn in the Maze then go right and uh continue until you hit a choice voice Point Etc so it's a bunch of instructions but the job of the subjects in these experiments were to organize those instructions in a particular way that would allow a little cursor to move through the maze successfully it takes some skill you have to know what commands to give in what particular order and they made that very easy you could just assemble them in a list over on to the right now there were two groups and some one half of the subjects if they got it wrong meaning they entered a command and the cursor would move and it was the wrong command for this little cursor to move through the maze they saw a signal jump up on their screen that said that did not work please try again the subjects would reorganize the instructions and then the little cursor would continue and if they got it wrong again they would say that did not work please try again okay the other half of the subjects if they got something wrong we're told you just lost Five Points please continue so that's the only difference in the feedback that they got now I have to confess I would have predicted based on my knowledge of dopamine circuitry and reward contingency people will work much harder to prevent losing something than they will to gain something and it turns out that that's not at all what happened if they looked at the success rate of of the subjects what they found was that the subjects that were told that did not work please try again had a 68% success rate 68% of them went on to successfully program this cursor moving through the maze whereas the ones that were told you lost five points had a 52% success rate which is a significant difference but the source of the success or the lack of success is really interesting the subjects that were told that did not work please try again tried many many more times per unit time in other words they made more attempts at programming this thing to allow this cursor to move through the maze whereas the people that were told you lost five points gave up earlier or gave up entirely to me this was very surprising it violates a lot of things that I had heard in the kind of popular culture or the self-help literature that people will work much harder to avoid losing something than they will to gain something something but it did fit well with another set of experiments that I'm very familiar with from the Neuroscience literature so the experiment that I want to tell you about is called the tube test here's the experiment you take two rats you put them in a tube or two mice you put them in a tube and mice and rats they don't like to share the same tube so what they'll do is they'll start pushing each other back and forth back and forth sooner or later one of the rats or mice pushes the other one out now you take the winner you give it a new competitor and what you find is that the mouse or rat that won previously has a much higher than chance probability of winning the second time in other words winning before leads to winning again three years ago there was a paper published that examined the brain area that's involved in this turns out it's a particular area of the frontal cortex for those of you that want to know and they did a simple experiment where they The experimenters increased or decreased the activity of this brain area in the prefrontal cortex little sub region of the prefrontal cortex and what they found is if they stimulated this brain area a mouse or rat regardless of whether or not it had been a winner or loser before became a winner every single time so what is this magic brain area what is it doing well the reason I'm bringing this up today and the reason I'm bringing it up on the heels of the Super Mario effect is that stimulation of this brain area had a very simple and very important effect which was it led to more forward steps more repetitions more effort but not in terms of sheer might and will not digging deeper just more repetitions per unit time and the losers had fewer repetitions per unit time so the Super Mario effect this online experiment and the tube test which has been done by various labs and repeated again and again point to a a simple but very important rule which is neither the 10,000 hours rule nor the magic wand Hollywood version of learning but rather the neurobiological explanation for learning a skill is you want to perform as many repetitions per unit time as you possibly can at least when you're first trying to learn a skill the winners are always generating more repetitions per unit time it's just a repeat of performance repeat of per performance even if there are errors and that points to something vitally important which is reps are important but making error reps is also important in fact it might be the most important factor so let's talk about errors and why those solve the problem of what to focus on because as I said earlier if you want to learn something you need to know if it's open loop or closed loop and you need to know what to focus on where to place your perception and that seems like a tough task but errors will tell you exactly what to focus on and the reason is that the errors actually cue your nervous system to two things one to error correction and the other is it opens the door or the window for neuroplasticity errors tell your nervous system that something needs to change so if you are performing a task or a skill like you're learning how to dance and you're stepping on the other person's Toes or you're fum uming or you're not getting it right those errors are opening the possibility for plasticity if you walk away at that point you've made the exact wrong choice without errors the brain is not in a position to change itself errors actually cue the frontal cortex networks what we call top down processing and the neuromodulators things like dopamine and acetycholine and epinephrine that will allow for plasticity so these errors cue the brain that something was wrong and they open up the possibility for plasticity it's what's sometimes called the framing effect it frames what's important right this isn't about motivation to learn this is about how you actually learn so the key is a particular block of time that you are going to perform repetitions work for time and then try and perform the maximum number of repetitions that you can do safely that's going to be the best way to approach learning for most sessions I will talk about other things that one can do but making errors is key and this isn't a speech I'm not saying oh go make errors errors are good for you you have to fail in order to win no you have to fail in order to open up the possibility of plasticity but you have to fail many times within the same session and those failures will cue your attention to the appropriate sensory events so science points to the fact that there's a particular sequencing of learning sessions that will allow you to learn faster and to retain the skill learning and it involves doing exactly as I just described which is getting as many repetitions as you can in the learning session paying attention to the errors that you make and then the rewards that will be generated again these are neurochemical rewards from the successful performance of a movement and then after the session you need to do something very specific which is nothing that's right after a skill learning session there's a replay of the motor sequence that you performed correctly and there's an elimination of the motor sequences that you performed incorrectly okay so to be very clear about this after I finish the training session if I do nothing if I just sit there and close my eyes for 5 to 10 minutes even one minute the brain starts to re play the motor sequence in a way that appears important for the more rapid of the motor sequence of the pattern and to accelerated learning so you have this basic learning session and then a period of time afterwards in which the brain can rehearse what it just did at the beginning of Learning any skill and as we approach from uncertain to Skilled to Mastery we want to reduce uncertainty and that's really what the nervous system is doing it's trying to eliminate errors and hone in on the correct trajectories if you perform a lot of repetitions and then you use a period immediately after we don't really have a name for this postlearning kind of idle time for the brain the brain isn't idle at all it's actually scripting all these things in reverse that allow for deeper learning and more quick uh more quick learning but if we fill that time with other things if we are focused on our phones or we're focused on learning something else we're focusing on our performance that's not going to serve us well it's at least it's not going to serve the skill learning well so please if you're interested in more rapid skill learning try introducing these sessions they can be quite powerful but once you're familiar with something and you're performing it well every once in a while you're accomplishing it better every once in a while then you can start to cue your attention in very deliberate ways and so we hear a lot about chunking about breaking things down into their component parts but one of the biggest challenges for skill learning is knowing where to place your attention so to dial out again we're bu buing a protocol across this episode early sessions maybe it's the first one maybe it's the first 10 but during those initial sessions the key is to make many errors to let the reward process govern the plasticity let the errors open the plasticity and then after the learning sessions to let the brain go idle at least for a short period of time and of course to maximize sleep as you start incorporating more sessions you start to gain some skill level learning to harness and focus your attention on particular features of the movement independent of the rewards and the feedback right so the reward is no longer whether or not you struck the target correctly but simply the motor movement focusing your uh for instance in a dart throw on the action of your arm that is embedding the plasticity in the motor pattern most deeply that's what's been shown by the scientific literature so we're breaking the learning process down into its component parts as we get more and more skilled meaning as we make fewer and fewer errors per a given session per unit time that's when attention can start to migrate from one feature such as the motor sequence to another feature which is perhaps um one's stance and another sequence uh component of the sequence which would be the result that's one getting on a trial to trial basis some of you may be wondering about speed of movement there are some data meaning some decent papers out there showing that Ultra slow movements performing a movement essentially in slow motion can be beneficial for enhancing the rate of skill learning however at least from my read of the literature it appears that ultr slow movements should be performed after some degree of proficiency has already been gained in that particular movement now that's not the way I would have thought about it I would have thought well you know if you're learning how to do a proper kick or a punch in martial arts or something that Ultra slow movements at first are going to be the way that one can uh you know best learn how to perform a movement and then you just gradually increase the speed and it turns out that's not the case and I probably should have known that and you should probably know that because it turns out that when you do ultra slow movements two things aren't available to you one is the propri receptive feedback is not accurate because fast movements of limbs are very different than slow movements of Limbs so you don't get the opportunity to build in the propri receptive feedback but the other reason why it doesn't work is that it's too accurate you don't generate errors and so the data that I was able to find showed that very slow movements can be beneficial if one is already proficient in a practice when should you start to introduce slow learning well it appears that once you're hitting success rates of about 20 2 or 30% that's where the super slow movements can start to be beneficial but if you're still performing things at a rate of you know 5 or 10% correct and the rest are errors then the super slow movements are probably not going to benefit you that much also super slow movements are not really applicable to a lot of things um for instance uh you could imagine throwing a dart super slow motion but if you actually try and throw an actual Dart the dart's just going to fall to the floor obviously some of you already have a fair degree of proficiency of skill in a given practice or sport or instrument and if you're in the sort of advanced intermediate or Advanced levels of proficiency for something there is a practice that you can find uh interesting data for in the literature which involves metronom so this you'll realize relates to generating repetitions you can use a metronome to set the Cadence of your repetitions and if you do that what athletes find is they can perform more repetitions they can generate more output you can increase speed a number of really interesting things that are being done with auditory metronom there actually some wild experiments out there you know there's a world championship of cup stacking there's a a young lady who um I saw could take all these cups spread out on a table and basically just stack them into the perfect pyramid and the least amount of times all the kids go wild this is something I've never thought to pursue and and frankly never will pursue um unless my life depends on it for some reason but it's really impressive and if you look at the sequence cuz these have been recorded you can look this up on on YouTube uh what you'll find is that these expert cup stackers it's just all about error elimination but there too metronom and auditory cues can actually cue them to pick up the cups faster than they would ordinarily and to learn to do that now what's interesting about this and is cool is that your attention is now harnessed to the tone to the metronome not necessarily to what you're doing in terms of the motor movement and so really you need a bit of proficiency again this is for people who are intermediate or Advanced intermediate or Advanced but what you're essentially doing is you're creating an outside pressure a contingency so that you generate again more errors so it's all about the errors that you get and if you harness your attention to this outside contingency this metronome that's firing off and saying now go now go now go not only can you increase the number of repetitions errors and successes but for some reason and we don't know why the regular Cadence of the tone of the metronome and the fact that you are anchoring your movements to some external Force to some external pressure or Q seems to accelerate the plasticity and the changes and the acquisition of skills beyond what it would be if you just did the same number of repetitions without that outside pressure let's talk about visualization and mental rehearsal I've been asked about this a lot and I think it relates back to that kind of uh Matrix Hollywood idea that we can just be embedded with a skill but the question we're going to deal with today is does it help does it let you learn things faster and indeed the answer appears to be yes it can however despite what you've heard it is not as good it is not a total replacement for physical per performance itself okay so I'm going to be really concrete about this I hear all the time that just imagining Contracting a muscle can lead to the same gains as actually Contracting that muscle just imagining a skill can lead to the same increases in performance as actually executing that skill and that's simply not the case however it can supplement or support physical training and skill learning in ways that are quite powerful mental rehearsal closing one's eyes typically and thinking about a particular sequence of movement and visualizing it in one's quote unquote mind Mind's Eye creates activation of the upper motor neurons that's very similar if not the same as the actual movement and that makes sense because the upper motor neurons are all about the command for movement they are not the ones that actually execute the movement okay remember upper motor neurons are the ones that generate the command for movement not the actual movement the ones that generate the actual movement are the lower motor neurons and the central pattern generators so the point is if you want to use visualization training great but forget the idea that visualization training is as good as the actual Behavior you hear this all the time people say do you know that if you imagine an experience to your brain and to your body it's exactly the same as the actual experience absolutely not that's just not the way the nervous system works I'm sorry I don't mean to burst anybody's bubble but um your bubble is made of myths and the fact of the matter is that the brain when it executes movement is generating propri receptive feedback and that propri receptive feedback is critically involved in generating our sense of the experience and in things like learning so I don't say this um because I don't like the idea that visualization couldn't work in fact visualization does work but it doesn't work as well it doesn't create the same the same chemical millu the same environment as actual physically engaging in the behavior the skill the resistance training Etc many of you are probably asking what can I take in order to accelerate skill learning well the conditions are going to vary but motivation is key you have to show up to the training session enough to focus your attention and to perform a lot of repetitions in the training sequence that's just a prerequisite all right there's no pill that's going to allow you to do fewer repetitions and extract more learning out of fewer repetitions it's actually more a question of what are the conditions that you can create for yourself such that you can generate more repetitions per unit time I think that's the right way to think about it what are the conditions that you can create for yourself in your mind and in your body that are going to allow you to focus there are a few compounds that I think worth are worth mentioning because of their ability to improve the actual physical performance the actual execution of certain types of movements and some of these have also been shown to improve cognitive function especially in older population so I'd be remiss if I didn't at least mention them I'm only going to mention one today in fact the one that's particularly interesting and for which there really are a lot of data is Alpha GPC and I'm going to attempt to uh pronounce what Alpha GPC actually is it's Alpha glycero phospholine right Alpha GPC Alpha glycero phospholine see if I keep doing it over and over repetitions Alpha glycero phospholine um there I made an error okay so the point is that Alpha GPC which is at least in the United States is sold over the counter typically is taken in dosages of about 300 to 600 milligrams um that's a single dose or uh have been shown to do a number of things that for some of you might be beneficial um one is to enhance power output so if you're engaging in something like resistance training or sprinting or something where you have to generate a lot of power well then in theory Alpha GPC could be beneficial to you a study noted a 14% increase in power output that's pretty substantial you know 14% if you think about it but it wasn't like a doubling or something of that sort so as you can see things like Alpha GPC in particular when they are combined with low levels of caffeine can have these effects of improving power output can improve growth hor hormone release can improve fat oxidation all these things in theory can support skill learning but what they're really doing is they're adjusting the foundation upon which you are going to execute these many many repetitions okay the same thing would be said for caffeine itself if that's something that motivates you and gets you out of a chair to actually do the physical training then that's something that can perhaps improve or enhance the rate of skill learning and how well you retain those skills now on a previous episode I talked about and this was the episode on epinephrine on adrenaline I talked about how for mental for cognitive learning it makes sense to spike epinephrine to bump epinephrine levels up adrenaline levels up after cognitive learning for physical learning it appears to be the opposite that if you are if caffeine is in your practice or if you decide to try Alpha GPC that you would want to do that before the training take it before the training use it its effect should extend into the training presumably throughout um a lot of the questions I get are about how different protocols and things that I describe start to collide with one another so let's say for instance you go to bed at 10:30 and you're going to do your uh skill training at 9:30 well taking a lot of caffeine then is not going to be a good idea because it's going to compromise your sleep so I'm not um here to design the perfect schedule for you because everyone's situations vary so the things to optimize are repetitions failures more repetitions more failures at the offset of training having some idle time that could be straight into sleep or it could be simply letting the brain just go idle for 5 to 10 minutes mean not focusing on anything not scrolling social media not emailing not ideally not even talking to somebody just lying down or sitting quietly with your eyes closed letting those motor sequences replay use things like metronom where you're queuing your attention to some external CU some stimulus in this case an auditory stimulus most likely and trying to generate more repetitions per unit time so you now are armed with a lot of information about how you generate movement and I like to think that you're also armed with a lot of information about how to design protocols that are optimized for you or if you're a coach for your uh for your trainees in order to optimize their learning of skills of various kinds and I should say that for those of you that are short on time or have limited amounts of time 10 minutes of Maximum repetitions maximum Focus skill learning work is going to be very beneficial it's really about the density of training inside of a session so I think you should let the you know work toward maximal or near maximal density of repetitions and failures provided their failures you can perform safely in order to accelerate skill learning and don't let some arbitrary or in this case the ultradian constraint um prevent you from engaging in that practice in other words get the work in get as much work done as you can per unit time and based on the science based on things that I've seen based on things that I'm now involved in with various communities you will see the skill improve vastly at various stages sometimes it's a little bit stutter start it's not always a linear uh Improvement but you will see incredible Improvement in skill today we talked all about skill learning I hope that you'll consider the information you might even decide to try of these tools if you do please let us know your results with them give us feedback in the comments and as always thank you for your interest in science [Music]
💡 Tap the highlighted words to see definitions and examples
المفردات الرئيسية (CEFR C1)
designate
B1To mark out and make known; to point out; to indicate; to show; to distinguish by marks or description
Example:
"motivation to learn this is about how you actually learn so the key is designate a particular block of time"
motivational
B2Tending or intended to motivate.
Example:
"will talk about other things that one can do but making errors is key and this isn't a motivational speech I'm not"
consolidation
B2The act or process of consolidating, making firm, or uniting; the state of being consolidated
Example:
"that appears important for the more rapid consolidation of the motor"
motivated
B1To provide someone with an incentive to do something; to encourage.
Example:
"conditions are going to vary but motivation is key you have to show up to the training session motivated enough to"
science-based
B2A B2-level word commonly used in this context.
Example:
"welcome to hubman Labb Essentials where we revisit past episodes for the most potent and actionable science-based"
correcting
B1To make something that was wrong become right; to remove error from.
Example:
"and you can kind of feel whether or not you're running correctly or maybe you even have a coach and they're correcting"
continuous
B1Without stopping; without a break, cessation, or interruption
Example:
"continuous so let's say you're a runner and you're starting to do some speed work and some Sprints and you're running"
dimensions
B1A single aspect of a given thing.
Example:
"your limbs are in relation to your body now skill learning has a lot of other dimensions"
realistic
B1Expressed or represented as being accurate, practicable, or not idealistic.
Example:
"realistic expectations somewhere in Hollywood"
relationship
B2Connection or association; the condition of being related.
Example:
"relationship between time and repetitions but there are some beautiful"
كلمة | CEFR | تعريف |
---|---|---|
designate | B1 | To mark out and make known; to point out; to indicate; to show; to distinguish by marks or description |
motivational | B2 | Tending or intended to motivate. |
consolidation | B2 | The act or process of consolidating, making firm, or uniting; the state of being consolidated |
motivated | B1 | To provide someone with an incentive to do something; to encourage. |
science-based | B2 | A B2-level word commonly used in this context. |
correcting | B1 | To make something that was wrong become right; to remove error from. |
continuous | B1 | Without stopping; without a break, cessation, or interruption |
dimensions | B1 | A single aspect of a given thing. |
realistic | B1 | Expressed or represented as being accurate, practicable, or not idealistic. |
relationship | B2 | Connection or association; the condition of being related. |
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نصائح القواعد والنطق للإملاء
Chunking
انتبه لتوقف المتحدث بعد العبارات لمساعدتك على الفهم.
Linking
استمع للنطق المتصل عندما تندمج الكلمات.
Intonation
ركز على تغييرات النغمة التي تبرز المعلومات المهمة.
تحليل مستوى الصعوبة وإحصائيات الفيديو
مواد الإملاء القابلة للتحميل
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